Anonymous

Community variants

Browse public user-defined variants. They stay outside the regular variant catalog and are always casual/unrated.

193 public variants

Impostor chess

impostor

Pawns are knights, knights are pawns, bishops are rooks, rooks are bishops, king is queen, queen is king

Uploaded by
Rom142857
Board
8 × 8
Games
12

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Default starting positionRNBQKBNRPPPPPPPPPPPPPPPPRNBQKBNR

Woke chess

wokechesstest

Chess variant where pieces alternate when they move (chennis). Idea by Hailstorm

Uploaded by
Rom142857
Board
8 × 8
Games
28

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Default starting positionRN+RQK+RNRPPPPPPPPPPPPPPPPRN+RQK+RNR

9x9 board, align 6 to win

Uploaded by
Rom142857
Board
9 × 9
Games
64

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Default starting position

Tic-Tac-Toe on a 7x7 board, align 5 to win

Uploaded by
Rom142857
Board
7 × 7
Games
40

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Default starting position

Mini Capablanca

mini_capablanca

Capablanca chess on a regular 8x8 chess board. The Archbishop and Chancellor replace the two knights. All else is as in Chess.

Uploaded by
sagig72
Board
8 × 8
Games
19

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Default starting positionRABQKBCRPPPPPPPPPPPPPPPPRABQKBCR

chessvsshogi

chessvsshogi
Uploaded by
doducthien1705
Board
8 × 8
Games
10

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Default starting positionRNBQKBNRPPPPPPPPPPPPPPPPRNBQKBNR

Camelblanca

camelblanca

capablanca chess with camels

Uploaded by
tea_drunk
Board
12 × 8
Games
77

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Default starting positionRMCNBQKBNAMRPPPPPPPPPPPPPPPPPPPPPPPPRMCNBQKBNAMR

Hormuz Chess

chesshormuz

Chess of Hormuz is a tactical chess variant played on an 8×9 board where the center rank is blocked by indestructible walls, leaving only a narrow 2-file gap open in the middle. ​With both flanks permanently sealed, standard forces and elite fairy pieces—the Amazon, Archbishop, Chancellor, and Centaur—must fight head-on through a brutal central choke-point. There is no castling, and the Kings start aligned directly down the open channel.

Uploaded by
Hailstorm
Board
8 × 9
Games
35

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Default starting positionRNBKZACHPPPPPPPPPPPPPPPPRNBKZACH

Variant in the spirit of Hoppel-Poppel and New Zealand, rooks capture like bishops, bishops capture like rooks. In the standard piece set piece at the bottom is how the piece moves, at the top is how it captures.

Uploaded by
e-pluszak
Board
8 × 8
Games
5

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Default starting positionRNBQKBNRPPPPPPPPPPPPPPPPRNBQKBNR

A compact 5×6 fusion of Makruk and Crazyhouse. Capture pieces to add them to your pocket, then drop them back onto the board to create fresh tactical opportunities.

Uploaded by
Hailstorm
Board
5 × 6
Games
15

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Default starting positionRNSKMPPPPPPPPPPRNSKM

Dragonfly

dragonfly

Simplified Crazyhouse. Special pawn promotion rules from the original definition are not implemented. Credits to Procyon for the definition. https://en.wikipedia.org/wiki/Dragonfly_(chess_variant)

Uploaded by
gbtami
Board
7 × 7
Games
20

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Default starting positionRBBKNNRPPPPPPPPPPPPPPRBBKNNR

Mini Makruk House

mnimakhouse

A compact 5×6 fusion of Makruk and Crazyhouse. Capture pieces to add them to your pocket, then drop them back onto the board to create fresh tactical opportunities.

Uploaded by
Hailstorm
Board
5 × 6
Games
23

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Default starting positionRNSKMPPPPPPPPPPRNSKM

Connect6 chess

connect6chess

Connect 6 pieces or checkmate to win. Horizontal connecting doesn't count though

Uploaded by
Rom142857
Board
8 × 8
Games
7

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Default starting positionRNBQKBNRPPPPPPPPPPPPPPPPRNBQKBNR

This variant is from https://www.chessvariants.com/invention/charge-of-the-light-brigade. The main point of it is that Black is supposedly winning even though it would seem like White is winning if you just count the material points. By the way, White can only Promote to Queen, and Black can only Promote to Knight.

Uploaded by
PraseodymiumSpike
Board
8 × 8
Games
9

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Default starting positionNNNNKNNNPPPPPPPPPPPPPPPPQQKQ

A highly chaotic Crazyhouse variant starting with both Kings fully exposed on e4 and e5. You must immediately drop pocket pieces to survive instant checkmates from turn one.

Uploaded by
testkahm768
Board
8 × 8
Games
57

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Default starting positionKK

Shaolin King

shaolinking

All the rules of standard Chess apply except that (1) the King is replaced with the Shaolin Master, described below, (2) the game is won if a Pawn reaches the final rank ("Pawn-mate"), and (3) stalemate is a loss for the stalemated player. Unlike the standard Chess King, the Shaolin Master flips between two alternate forms when moved. The Shaolin Master starts in the first form that moves and captures as Chess Queen. The second form moves and captures as the Quetzal in Chak, i.e., a Janggi Cannon that can move both orthogonally and diagonally. Castling is performed by moving the Shaolin Master onto the Rook if normal castling conditions are met in either the standard setup or 960.

Uploaded by
gbtami
Board
8 × 8
Games
19

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Default starting positionRNBQKBNRPPPPPPPPPPPPPPPPRNBQKBNR

Decimal Shogi

decimal-shogi

10x10 Shogi with Queen and stronger promoted minor pieces (no chain promotion)

Uploaded by
gbtami
Board
10 × 10
Games
40

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Default starting positionLNSGQKGSNLRBPPPPPPPPPPPPPPPPPPPPBRLNSGKQGSNL

Mandala

mandala

Twin Leaper Kings, Leapers that can move to any of the 16 squares, and Shogi Pawns whose promotion is Campmate.

Uploaded by
Snowmoondaphne
Board
10 × 10
Games
16

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Default starting positionFLGBJJBGLFRRRRRRRRRRRRRRRRRRRRFLGBJJBGLF

KingPawn

kingpawn

pawn=king

Uploaded by
tea_drunk
Board
8 × 8
Games
7

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Default starting positionRNBQKBNRMMMMMMMMMMMMMMMMRNBQKBNR

Microchess

microchess

Chess variant on a 4x5 board. There is no queen, and only a single pawn.

Uploaded by
absalom29
Board
4 × 5
Games
9

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Default starting positionRBNKPPRBNK

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