Community variant
Rookback chess
Every piece (including pawns) can only move backwards as a rook.
Diagonal backwards king movement is conserved.
This is a user-catalogued casual variant. Technical details such as board size,
FEN, pieces, and hand rules are defined in the Fairy-Stockfish
variants.ini block below.
Generated rule overview
This variant inherits its base rules from `chess` and overrides the settings shown below.
Board and setup
Pieces and movement
- The piece set used on the board is: king (k), custom piece 4 (q), rook (r), custom piece 3 (b), custom piece 2 (n) and custom piece 1 (p).
- custom piece 1 (p) is a custom piece with Betza movement `fmWfceFbRinmfD`.
- custom piece 2 (n) is a custom piece with Betza movement `ffNfsNbR`.
- custom piece 3 (b) is a custom piece with Betza movement `fBbR`.
- custom piece 4 (q) is a custom piece with Betza movement `fQsRbR`.
- The royal piece king (k) uses custom Betza movement `fKsKbR`.
Promotion
- The pieces that can promote are: custom piece 1 (p).
- Promotion choices are both sides: custom piece 2 (n), custom piece 3 (b), rook (r) and custom piece 4 (q).
Piece movement
These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.
fmWfceFbRinmfD
ffNfsNbR
fBbR
fQsRbR
fKsKbR
move
capture
move or capture
initial only
hopper target
Fairy-Stockfish rules
[rookback:chess]
pawn = -
knight = -
bishop = -
queen = -
customPiece1 = p:fmWfceFbRinmfD
customPiece2 = n:ffNfsNbR
customPiece3 = b:fBbR
customPiece4 = q:fQsRbR
king = k:fKsKbR
pawnTypes = p
promotionPieceTypes = nbrq