Community variant
ThatRoyal
This is a user-catalogued casual variant. Technical details such as board size,
FEN, pieces, and hand rules are defined in the Fairy-Stockfish
variants.ini block below.
Generated rule overview
This variant inherits its base rules from `chess` and overrides the settings shown below.
Board and setup
Pieces and movement
- The piece set used on the board is: custom piece 2 (k), custom piece 1 (q), rook (r), bishop (b), knight (n) and pawn (p).
- custom piece 1 (q) is a custom piece with Betza movement `Q`.
- custom piece 2 (k) is a custom piece with Betza movement `K`.
Move rules
- Check restrictions are disabled; kings/royal pieces may be capturable depending on the variant goal.
- Castling is not allowed.
Winning and losing
- An extinction rule is active: reaching 0 remaining piece(s) q causes a loss for the side to move.
Piece movement
These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.
Q
K
move
capture
move or capture
initial only
hopper target
Fairy-Stockfish rules
[queenforaking:chess]
variantTemplate = chess
# 1. Disable standard check and checkmate rules completely.
checking = false
# 2. Set the win condition to "Extinction" for the Queen (q).
# If a player's Queen is captured, they instantly lose.
extinctionPieceTypes = q
extinctionPieceCount = 0
extinctionValue = loss
# 3. Define the Queen with its normal movement (Q)
customPiece1 = q:Q
# 4. Define the King with its normal movement (K)
customPiece2 = k:K
# 5. Disable castling since the king is no longer royal
castling = false
# 6. Standard starting FEN
startFen = rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w - - 0 1