Community variant
Five-field Kono
This is a user-catalogued casual variant. Technical details such as board size,
FEN, pieces, and hand rules are defined in the Fairy-Stockfish
variants.ini block below.
Generated rule overview
This variant is defined directly from a Fairy-Stockfish rule block. The text below is generated from the available configuration and may omit details that are only implicit in piece movement notation.
Board and setup
Pieces and movement
- The piece set used on the board is: custom piece 1 (p).
- custom piece 1 (p) is a custom piece with Betza movement `mF`.
Winning and losing
- A flag/goal-zone win is active for piece(s) p.
Draws and adjudication
- There is no automatic n-move/50-move draw rule.
- Position repetition is adjudicated after 0-fold repetition as a draw.
Piece movement
These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.
mF
move
capture
move or capture
initial only
hopper target
Fairy-Stockfish rules
[kono]
maxRank = 5
maxFile = e
customPiece1 = p:mF
startFen = ppppp/p3p/5/P3P/PPPPP w - - 0 1
flagPiece = p
flagRegionWhite = a5 b5 c5 d5 e5 a4 e4
flagRegionBlack = a1 b1 c1 d1 e1 a2 e2
flagPieceCount = 7
flagPieceBlockedWin = true
nFoldRule = 0
nMoveRule = 0