Anonymous
Community variant

Crowned

This is a user-catalogued casual variant. Technical details such as board size, FEN, pieces, and hand rules are defined in the Fairy-Stockfish variants.ini block below.
Uploaded by
Orca
Visibility
public
Status
active

Generated rule overview

This variant inherits its base rules from `chess` and overrides the settings shown below.

Some options are still shown in technical form because they do not yet have friendly wording.

Board and setup

Default starting positionRNBQBNRPPPPPPPPPPPPPPPPRNBQBNR
Default starting position

Pieces and movement

  • The piece set used on the board is: queen (q), rook (r), bishop (b), knight (n), pawn (p) and king (k).

Move rules

  • Check restrictions are disabled; kings/royal pieces may be capturable depending on the variant goal.
  • Castling is not allowed.

Promotion

  • The pieces that can promote are: pawn (p).
  • Promotion choices are both sides: king (k).

Winning and losing

  • An extinction rule is active: reaching 0 remaining piece(s) p causes a win for the side to move.
  • A flag/goal-zone win is active for piece(s) k.
Other technical options
  • royalTypes is set to . royalTypes =

Fairy-Stockfish rules

[crown:chess]
variantTemplate = chess

# 1. Disable Check & Checkmate
# Strips royal mechanics so the game doesn't crash without Kings
royalTypes = 
castling = false
checking = false

# 2. Instant Victory Condition (King on the back rank)
# The exact moment a King appears on the final rank, that player wins
flagPiece = k
flagRegionWhite = *8
flagRegionBlack = *1

# 3. Pawn Exhaustion = Win
# The engine watches the pawn count. If either player hits 0 pawns, the game is a draw
extinctionValue = win
extinctionPieceTypes = p
extinctionPieceCount = 0

# 4. Strict Promotions
# "promotionPawnTypes" ensures only pawns trigger the promotion mechanic
# "promotionPieceTypes" forces the King to be the only option in the menu
promotionPawnTypes = p
promotionPieceTypes = k

# 5. Kingless Starting Board
startFen = rnbq1bnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQ1BNR w - - 0 1