Community variant
Crazy Party
All pieces move like a king, except for the queen, which moves only like a king. Pawns promote to a "queen." Also there are drops.
This is a user-catalogued casual variant. Technical details such as board size,
FEN, pieces, and hand rules are defined in the Fairy-Stockfish
variants.ini block below.
Generated rule overview
This variant inherits its base rules from `crazyhouse` and overrides the settings shown below.
Board and setup
Pieces and movement
- The piece set used on the board is: king (k), custom piece 4 (q), custom piece 1 (r), custom piece 2 (b), custom piece 3 (n) and pawn (p).
- custom piece 1 (r) is a custom piece with Betza movement `R+F`.
- custom piece 2 (b) is a custom piece with Betza movement `B+W`.
- custom piece 3 (n) is a custom piece with Betza movement `N+K`.
- custom piece 4 (q) is a custom piece with Betza movement `K`.
Drops and hands
- Pieces in hand can be dropped back onto the board. Droppable pieces are: king (k), custom piece 4 (q), custom piece 1 (r), custom piece 2 (b), custom piece 3 (n) and pawn (p).
Promotion
- The pieces that can promote are: pawn (p).
- Promotion choices are both sides: custom piece 4 (q).
Piece movement
These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.
R+F
B+W
N+K
K
move
capture
move or capture
initial only
hopper target
Fairy-Stockfish rules
[crazy_party_:crazyhouse]
customPiece1 = r:R+F
customPiece2 = b:B+W
customPiece3 = n:N+K
customPiece4 = q:K
promotionPieceTypes = q
castlingRookPieces = r