Anonymous
Community variant

Cannon Pawn Orda

See: https://blog.silverview.buzz/variants/orda The Horde against the Kingdom. The Horde features Cannon Pawns instead of regular pawns. Cannon Pawns move as a king OR they can hop over any adjacent piece to either land on a vacant square behind it (move) or if that landing square is occupied by an enemy piece, the cannon pawn will capture it by displacement. The Cannon Pawns start on rank 7 (not 6). All else is as in Orda, including promotions (both pawn types can promote) and castling allowed to the FIDE Chess army. Win by Checkmate or Campmate as in Orda.
This is a user-catalogued casual variant. Technical details such as board size, FEN, pieces, and hand rules are defined in the Fairy-Stockfish variants.ini block below.
Uploaded by
sagig72
Visibility
public
Status
active

Generated rule overview

This variant inherits its base rules from `orda` and overrides the settings shown below.

Board and setup

Default starting positionLHAYKAHLTTTTTTTTPPPPPPPPRNBQKBNR
Default starting position

Pieces and movement

  • The piece set used on the board is: king (k), queen (q), rook (r), bishop (b), knight (n), pawn (p), piece (a), piece (h), piece (l), piece (y) and custom piece 5 (t).
  • custom piece 5 (t) is a custom piece with Betza movement `mKpQ2`.

Promotion

  • The pieces that can promote are: custom piece 5 (t) and pawn (p).
  • Promotion choices are both sides: queen (q) and piece (h).

Piece movement

These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.

Custom piece 5 (T) movement
Custom piece 5 (T) movementT
mKpQ2
move capture move or capture initial only hopper target

Fairy-Stockfish rules

[cannon_pawn_orda:orda]
customPiece5 = t:mKpQ2
startFen = lhaykahl/tttttttt/8/8/8/8/PPPPPPPP/RNBQKBNR w KQ - 0 1
promotionPawnTypes = t p
promotionPieceTypes = q h