Anonymous
Community variant

Cannon Pawn Empire MirrorX

See https://blog.silverview.buzz/variants/empire . Pawns are replaced by Cannon Pawns. Soldiers do not promote. Cannon Pawns can promote to chess Queens only (as in Empire). Cannon Pawns move as a king OR they can hop over any adjacent piece to either land on a vacant square behind it (move) or if that landing square is occupied by an enemy piece, the cannon pawn will capture it by displacement.
This is a user-catalogued casual variant. Technical details such as board size, FEN, pieces, and hand rules are defined in the Fairy-Stockfish variants.ini block below.
Uploaded by
sagig72
Visibility
public
Status
active

Generated rule overview

This variant inherits its base rules from `empire` and overrides the settings shown below.

Board and setup

Default starting positionTECDKCETPPPSSPPPPPPSSPPPTECKDCET
Default starting position

Pieces and movement

  • The piece set used on the board is: king (k), custom piece 6 (p), piece (c), piece (e), piece (t), piece (d), piece (s) and queen (q).
  • custom piece 6 (p) is a custom piece with Betza movement `mKpQ2`.

Promotion

  • The pieces that can promote are: custom piece 6 (p).
  • Promotion choices are both sides: queen (q).

Piece movement

These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.

Custom piece 6 (P) movement
Custom piece 6 (P) movementP
mKpQ2
move capture move or capture initial only hopper target

Fairy-Stockfish rules

[cannon_pawn_empire_mirrorx:empire]
customPiece6 = p:mKpQ2
startFen = tecdkcet/pppssppp/8/8/8/8/PPPSSPPP/TECKDCET w - - 0 1
promotionPawnTypes = p
promotionPieceTypes = q